Showing posts with label ios apps. Show all posts
Showing posts with label ios apps. Show all posts

Wednesday, 4 January 2017

Best app deals of the day! 8 paid iPhone apps on sale for a limited time

Everyone likes free apps, but sometimes the best ones are a bit expensive. Now and then, developers put paid apps on sale for a limited time, but you have to snatch them up while you have the chance. Here are the latest and greatest apps on sale in the iOS App Store.
These apps normally cost money and this sale lasts for a limited time only. If you go to the App Store and it says the app costs money, that means the deal has expired and you will be charged.
Fresh Reversi


Remember Reversi? This logic game will keep kids and adults alike entertained for hours, training your strategic thinking with an 8 x 8 grid.

Vibra Test


Test the vibration severity of rotating machinery — just select the type of machine based on its power rating, add a few more details, and let the app show you its operating condition.

Circle (POP)


Just pop the beautiful, brightly colored circles to earn points in this strangely addictive game.

Full Screen Private Browser


Check out all your sites totally privately and in full screen with this temporarily free app, which claims to be the fastest, best designed, and most secure iPhone browser around.

Your Free Music from Soundcloud


Free music can be legal — discover music from SoundCloud to provide you with the best collection of music on your phone.

BitTix


With Bitcoins more popular than ever, keep track of their current value with BitTix.

Full Throttle WOD


Work out like never before with Full Throttle WOD, the app that brings you daily CrossFit workouts, virtual boxes, and group support you need to sweat religiously.

TotalReader Pro


If you’re constantly reading on your iPhone, you need this app to make your literary experience all the better. All formats are supported by the app, including the styles, chapters, tables, links, footnotes, and more.

Thursday, 29 December 2016

Why people prefer iOS over Android, and vice versa

Just about a decade ago, having a cell phone was not a necessity, and 5 years before that, it was a luxury. As for the present, the peeps over at Daily Mail released an article stating that a screen lock app that was used, showed that the average cell phone user checks their phone 110 times a day. Cell phones have become a requirement for people, a part of their own self. And with the huge boom in the smartphone market, people can check literally anything from their phone. The two major phone operating systems, Android and iOS, have always had people divided over what smartphone they purchase, each with their own benefits and disadvantages.


iOS, ran on Apple’s iPhone has always been a people’s favorite. With beautiful, seamless user design and experience, it truly engages the user from the lock screen to its many features. The simplicity iOS provides is unbeatable. Also, Apple’s quality app and prosperous music stores have always played a huge role in their success. Apple has always scanned and kept a close check on user made apps, ensuring continuous security for all of its app buyers. If at anytime a user has an issue with their iPhone, Apple is always willing at their store or one of their certified vendors. With consistent and frequent software updates, Apple always makes sure that their users update to quickly fix bugs and update/install new features. The seamless integration provided when connected with the user’s Mac PC/laptop is also a huge plus. iOS also features iMessage, and Facetime, exclusively available to iOS users, and extremely fast and simple.
Along with its marvelous pros, iOS comes with some cons as well. One of the most common complaint being the locked down, unchangeable interface. There are a severely limited amount of customizations available, none of them actually changing the interface. No third party apps are available, and users may only install apps from the Apple app store. Developers must pay a service fee every year, to access the iOS SDK, which is also only available on the Mac platform. iOS only runs Apple’s iPhones, which are somewhat expensive. Also, Apple Maps have always been a step behind Google’s, and most users prefer the latter.


Google’s Android has been widely used since its release in 2007. As of 2014, Android’s market share has been 81.5% of smartphones, globally. The operating system has been used on several devices, manufactured by companies including Samsung, HTC, LG, Motorola, Sony, and several others. With the wide variety of manufacturers and types of phones, the price is diversified, allowing customers to be able to choose their type. Unlike iOS, Android is extremely open ended, and all developers need to start making apps is the SDK, available free from their website. The customizability also allows users to choose what they want, increasing the user experience and satisfaction.
Similar to iOS, Android does have its disadvantages. The foremost being the severe lack in design compared to Apple’s. Additionally, being such an open ended operating system, users who are less familiar with the mobile scene may have some trouble navigating and accessing features that should otherwise be relevantly simple to get to. With no base messaging system such as iMessage, the normal text messaging may seem too “slow” and “out-of-date” for those who have used it. With several kinds of phones available, software updates purely depend on what carrier the user’s phone is from, and what kind of phone it is. There is also no automatic sync available with a user’s pc.




The cell phone market continues to grow at a rapid pace, with new competitors rising, bringing different kinds of phones to the market. As of now, Android and iOS stay the most used, and may continue to do so for a while. An imperative thing to keep in mind, is the demographics of where people live in relation to what operating system they use. Compared to the U.S, Apple is scarce compared to the market Android has brought worldwide. So what do you prefer, iOS, or Android?

Thursday, 22 December 2016

Pokémon GO for Apple Watch Now Available on App Store

Niantic has announced Pokémon GO is now available for Apple Watch as expected, enabling players to discover nearby Pokémon and collect items from PokéStops directly from their wrists. The companion app is bundled with the latest update to Pokémon GOfor iPhone [Direct Link], version 1.21.2, rolling out on the App Store now.
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Pokémon GO for Apple Watch enables players to log each play session as a Workout, with gameplay counting toward personal Activity rings, receive notifications about nearby Pokémon, view distances toward hatching Pokémon Eggs, receive notifications when Eggs hatch and medals are awarded, and more at a glance.
Pokémon GO cannot be fully played on Apple Watch, as once you encounter a Pokémon, you must catch it from your iPhone. Nevertheless, it should allow players to stare less at their smartphone screens and focus on the real world around them while playing the game, which should dually make catching Pokémon safer.

'Super Mario Run' Survey Asks Players How Much Game Should Cost And If They Would Play a Sequel

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Nintendo recently began sending email surveys to a few Super Mario Run players who linked the iOS game with their My Nintendo account, MacRumors has learned.
The 10-minute long survey asks basic questions pertaining to how users found out about the game, what modes they liked, and how much they are willing to pay for a game like Super Mario Run. The survey fluctuates between multiple choice and written answers.
The survey's construction and questions are similar to the ones Nintendo used to give out to Club Nintendo users so they could receive points to spend on exclusive merchandise from the company. Now, it appears Nintendo is aiming to discover for itself what players think of Super Mario Run, following a week of press that mostly centered around the opinion that $9.99 is too high a price for the amount of content presented within the game.

SUPER MARIO RUN SMASHES RECORD WITH 40 MILLION DOWNLOADS IN 4 DAYS

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Super Mario Run may have generated criticism in some quarters for being too short and for using too much data, but despite such grumbles, Nintendo is currently celebrating the game being a record-breaking smash hit.
According to MacRumors, app analyst SensorTower reports that following its release on December 15, Super Mario Run hit the 25 million download mark in a mere 4 days, doing it much faster than Pokémon Go, which didn’t hit that milestone until 11 days, and Clash Royale, which didn’t achieve it until 12 days.
SensorTower estimates that Super Mario Run has around 2.1 million users worldwide currently, which compares very favourably with Lara Croft Go, for example, which has been downloaded 280,000 times worldwide since it was released in August 2015.
However, in an update to MacRumors’ story, and confirmed by Nintendo of America on Twitter, it seems that Nintendo’s official download figures for the game are considerably more than SensorTower’s unofficial figures, with Nintendo of America tweeting, “Super Mario Run has reached 40 million downloads worldwide in just 4 days! Thanks for playing, everyone!”
Nintendo’s president and chief operating officer Reggie Fils-Aimé also tweeted about the game’s success, reiterating Nintendo’s figures of 40 million downloads in 4 days.