Showing posts with label ios. Show all posts
Showing posts with label ios. Show all posts

Wednesday, 4 January 2017

iPhone 7 reviewed: a lot of catch-up, a little leapfrog

We, the people, may complain about how exhausting it is to keep up with the annual flood of new smartphones from Apple (APPL) and Samsung, and so on. But look at the bright side: At least you don’t have to create the annual set of new features. That’s their problem.
Or at least a brutal challenge. Not just because it’s increasingly difficult to think of new features, but also because the phone makers have pretty much run out of room for new components inside.
That, says Apple, is why it removed the headphone jack from the iPhone 7 and 7 Plus, which go on sale Friday. The headphone jack may not seem very big — but on the inside of the phone, the corresponding receptacle occupies an unnerving amount of nonnegotiable space.

The iPhone 7 Plus, in glistening Jet Black.The feature Apple took out
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The feature Apple took out
So how are you supposed to listen to music without a headphone jack? Apple offers three ways. First, in the box, Apple includes a two-inch adapter cord that connects any headphones to the phone’s Lightning jack.

You can use any existing headphones or earbuds by popping on the little adapter cable.
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Second, the phone also comes with new white earbuds that connect to the Lightning jack. Or you can use any Bluetooth wireless earbuds, including Apple’s own, super-impressive AirPods.

AirPods: Like standard Apple earbuds, but without the tangle.
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In theory, those three approaches should pretty much cover you whenever you want to listen. In practice, though, you’ll still get zapped by the occasional inconvenience bug. You’ll be on a flight, for example, listening to your laptop with headphones — and when you want to switch to the phone, you’ll realize that your adapter dongle is in the overhead bin. (Actual example.)
But this kind of hassle is the new reality. Motorola and LeEvo (in China) have already ditched the headphone jack, and other phone makers will follow suit.
All right, Apple removed the headphone jack so that it could dedicate interior space to new features. What are they?
Turns out that just about every element of a smartphone that can be improved, Apple has upgraded: the case, the battery, camera, screen, speakers, processor, storage, the Home button, and the software.
The case
The back of the iPhone 7 is aluminum, whose gracefully rounded edges blend smoothly into the glass of the screen. No change there.
But in addition to the standard metal colors (matte black, silver, gold, pink gold), there’s a new finish available called Jet Black. It’s glistening, shiny, deep piano black. It’s gorgeous and sleek and smooth and you want to rub it like it’s a worry stone. It’s also slippery and fingerprinty.

Jet black: So shiny, Apple wants you to encase it.

And get this: Apple warns that “its high shine may show fine micro-abrasions with use,” so it suggests that “you use one of the many cases available to protect your iPhone.”
OK what? Why would you choose a phone for its finish and then immediately bury it in a case? What am I missing?
There is, however, one big new case feature: The iPhone is, at long last, water resistant. It can handle up to 30 minutes under a meter of water. Which means that rain and falls into the toilet can’t hurt it. (I gave my test unit four drops into a mixing bowl of water, as you can see in the video above. It never even stopped playing music, and still works perfectly.)
Apple’s late to this ball game, but it’s a really good ball game.
The battery
The iPhone 7 battery is 14% larger than the previous model’s — two hours more life per charge, says Apple — and you notice it. My iPhone 6 is usually gasping along with 9% charge by bedtime; the iPhone 7 usually has around 40% left at day’s end. (The improvement in the larger Plus model is more modest: one extra hour per charge.)
Battery-life improvement may not have the dazzle of, say, a built-in laser or thought-recognition software, but it’s one of the most important enhancements Apple could have made. If you forgot to charge your phone last night, no biggie — you’ll have until midday to find a charge.
Apple is too modest to point out another advantage of the iPhone 7’s battery, too: As far as we know, it doesn’t catch fire, and flight attendants don’t make announcements that ban your phone model in flight (*cough* Samsung Note 7 *cough*).
The camera
Apple makes a big deal of the iPhone 7’s new camera. It’s got more megapixels (12, up from 8), and the front camera has been goosed to 7 megapixels. Megapixel don’t really mean very much, though; they have no effect on picture quality.
Apple also raves about the camera’s f/1.8 aperture (lets in a lot of light). But you know what? When the light is good, the shots look exactly the same as they did on the last couple of iPhone models. (In some photos, you do see slightly richer colors, but only when you view those photos on the iPhone 7’s enhanced screen, as described below.)

pizza


sky


rose

The new camera shows its value primarily in low light. The stabilized lens helps a lot — an internal shock absorber that counteracts the typical tiny hand jiggles that often introduce blur into low-light photos. (This feature, which also does a great job of stabilizing videos, used to be only in the Plus-sized phones; the smaller iPhone 7 has room for it, Apple says, only because of the removal of the headphone jack.)
All of this makes a huge difference in low-light videos. The color is clearer, and the graininess much less pronounced. Low-light stills are enhanced to a lesser degree.

The iPhone 7’s stabilizer and improved light sensitivity help in low light.

The flash on the back is now made up of four LEDs instead of two, resulting in flashes (and flashlights) that are 50% brighter than before. OK, good.
On the iPhone 7 Plus, though, the camera enhancement is much bigger: Apple has installed two lenses. One is wide-angle, one is telephoto. With a tap on the screen, you zoom in 2X. This is true optical zoom, not the cruddy digital zoom on most previous phones (which just blows up the image, degrading the quality).

The iPhone 7 Plus has a breakout feature–two lenses.

You can also dial up any amount of zoom between 1X and 2X; the iPhone performs that stunt by seamlessly combining the zoom lens’s image (in the center of the photo) with a margin provided by the wide lens.
2X zoom isn’t a huge amount, but it’s 2X as much as any other thin smartphone can handle. And it’s a triumphant first step toward eliminating a key drawback of phone cameras: They can’t actually zoom. (The LG G5 tried a similar stunt, but the second lens had only half the resolution of the first, and you couldn’t do that intermediate zooming thing.)
You can even zoom right in the middle of shooting a video, which is very cool. Occasionally, the two lenses produce different color tones for the same scene; you can it in the video above, and in the grass in this still photo.

The iPhone 7 Plus has true, real, actual 2X zoom (and digital up to 10X).
Even on the Plus, by the way, you can continue to use the digital zoom beyond the 2X, all the way up to a somewhat blotchy 10X (or 6X for video).
In a software upgrade this fall, Apple says that the 7 Plus will gain the ability to create the gorgeously soft-focused background that’s common in professional photography. It’s not real shallow depth of field; it’s a special effect, a filter.

In October, the iPhone 7 Plus will gain a filter that simulates a blurry background.
When Samsung tried this a couple of years ago, the result was a disaster; the blurriness could spill horribly onto the subject’s face like some kind of reverse acid bath. But on the 7 Plus, the dual cameras are supposed to let the software perfectly pick the subject apart from the background, creating a defocused background that’s indistinguishable from the one you get from “real” cameras.
The screen
Apple makes much of the iPhone 7’s new screen with its “expanded color gamut,” meaning that it can display more colors than previous screens, and its “25% brighter” display.
In truth, the difference is very subtle. You can barely identify the brighter screen only when it’s side-by-side with last year’s model and both are at full brightness.
To test the expanded color palette, I took a series of photos with the iPhone 7 and copied them to an iPhone 6s. In side-by-side taste tests, my test panelists usually identified slightly richer colors when those photos appeared on the iPhone 7’s screen.
The bottom line: Don’t expect some jaw-dropping image improvement in screen quality.
The speakers
The iPhone now has stereo speakers! They’re at the top and bottom of the phone, so you don’t get the stereo effect unless the phone is sitting sideways. Even then, there’s very little left/right channel separation.
But never mind that: The iPhone 7’s audio system overall is definitely better than before. It may not be twice as loud, as Apple claims, but you’d definitely say that the 7 sounds fuller and stronger than previous models.
The processor
This year’s iPhone processor has four cores (brains), two of which are dedicated to lower-importance tasks (and consume less power—one of the reasons the phone gets better battery life).
The storage
The pathetically small 16-gigabyte iPhone has finally gone to the great junk drawer in the sky. Now, the three iPhone storage capacities are 32, 128, and 256 gigabytes (for $650, $750, and $850; installment and rental plans are available). For the larger 7 Plus model, the prices are $770, $870, and $970.
The Home button
The Home button, central to so many iPhone features — waking the phone, switching apps, commanding Siri, and so on — is no longer a moving, mechanical part. Now, when you press it, you feel a click, but it’s actually a sonic fake-out, a sharp internal vibration.
The advantage of this setup: You can adjust how clicky the button is. There’s no gap for water to get in. And this Home button is pressure-sensitive — it knows when you’re pressing harder — which could someday permit some cool new features nobody’s even thought of yet.

Just how clicky do you want your Home button to be?
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The disadvantage of this setup: When your phone is locked up, you can no longer hold down the Sleep + Home buttons to force-restart it. Instead, you’re now supposed to use Sleep + Volume Down, just as on many Android phones.
The software
The iPhone 7 comes with iOS 10, a new version of the iPhone’s operating software — and, as its usual gift to its fans, Apple offers iOS 10 as a free upgrade to anyone with a recent iPhone model. You can download it today.
There are a lot of changes in iOS 10; you can read my review of it tomorrow. Most of them represent delightful advances in efficiency and common sense; for example, you no longer have to swipe horizontally across the screen to unlock it. Instead, you press the Home button, where your thumb is already sitting (because you used the fingerprint reader). Brilliant.
The bottom line
In recent years, Apple isn’t always the technology leader in phones. This year, once again, some of the best new features are just catching up to rival phones: water resistance, image stabilization, stereo speakers. Believe it or not, Apple isn’t even the first company to take out the headphone jack.
But catch-up has value of its own, and every company plays it. (And that camera-zoom thing on the 7 Plus is fantastic.)
Now that Apple’s phone phone is every bit as advanced as any of its rivals, and more advanced in some areas, its engineers can finally get a well-deserved break. But only for a weekend. On Monday, it’ll be time to start dreaming up new features for next year’s iPhone.

Best app deals of the day! 8 paid iPhone apps on sale for a limited time

Everyone likes free apps, but sometimes the best ones are a bit expensive. Now and then, developers put paid apps on sale for a limited time, but you have to snatch them up while you have the chance. Here are the latest and greatest apps on sale in the iOS App Store.
These apps normally cost money and this sale lasts for a limited time only. If you go to the App Store and it says the app costs money, that means the deal has expired and you will be charged.
Fresh Reversi


Remember Reversi? This logic game will keep kids and adults alike entertained for hours, training your strategic thinking with an 8 x 8 grid.

Vibra Test


Test the vibration severity of rotating machinery — just select the type of machine based on its power rating, add a few more details, and let the app show you its operating condition.

Circle (POP)


Just pop the beautiful, brightly colored circles to earn points in this strangely addictive game.

Full Screen Private Browser


Check out all your sites totally privately and in full screen with this temporarily free app, which claims to be the fastest, best designed, and most secure iPhone browser around.

Your Free Music from Soundcloud


Free music can be legal — discover music from SoundCloud to provide you with the best collection of music on your phone.

BitTix


With Bitcoins more popular than ever, keep track of their current value with BitTix.

Full Throttle WOD


Work out like never before with Full Throttle WOD, the app that brings you daily CrossFit workouts, virtual boxes, and group support you need to sweat religiously.

TotalReader Pro


If you’re constantly reading on your iPhone, you need this app to make your literary experience all the better. All formats are supported by the app, including the styles, chapters, tables, links, footnotes, and more.

Thursday, 29 December 2016

Why people prefer iOS over Android, and vice versa

Just about a decade ago, having a cell phone was not a necessity, and 5 years before that, it was a luxury. As for the present, the peeps over at Daily Mail released an article stating that a screen lock app that was used, showed that the average cell phone user checks their phone 110 times a day. Cell phones have become a requirement for people, a part of their own self. And with the huge boom in the smartphone market, people can check literally anything from their phone. The two major phone operating systems, Android and iOS, have always had people divided over what smartphone they purchase, each with their own benefits and disadvantages.


iOS, ran on Apple’s iPhone has always been a people’s favorite. With beautiful, seamless user design and experience, it truly engages the user from the lock screen to its many features. The simplicity iOS provides is unbeatable. Also, Apple’s quality app and prosperous music stores have always played a huge role in their success. Apple has always scanned and kept a close check on user made apps, ensuring continuous security for all of its app buyers. If at anytime a user has an issue with their iPhone, Apple is always willing at their store or one of their certified vendors. With consistent and frequent software updates, Apple always makes sure that their users update to quickly fix bugs and update/install new features. The seamless integration provided when connected with the user’s Mac PC/laptop is also a huge plus. iOS also features iMessage, and Facetime, exclusively available to iOS users, and extremely fast and simple.
Along with its marvelous pros, iOS comes with some cons as well. One of the most common complaint being the locked down, unchangeable interface. There are a severely limited amount of customizations available, none of them actually changing the interface. No third party apps are available, and users may only install apps from the Apple app store. Developers must pay a service fee every year, to access the iOS SDK, which is also only available on the Mac platform. iOS only runs Apple’s iPhones, which are somewhat expensive. Also, Apple Maps have always been a step behind Google’s, and most users prefer the latter.


Google’s Android has been widely used since its release in 2007. As of 2014, Android’s market share has been 81.5% of smartphones, globally. The operating system has been used on several devices, manufactured by companies including Samsung, HTC, LG, Motorola, Sony, and several others. With the wide variety of manufacturers and types of phones, the price is diversified, allowing customers to be able to choose their type. Unlike iOS, Android is extremely open ended, and all developers need to start making apps is the SDK, available free from their website. The customizability also allows users to choose what they want, increasing the user experience and satisfaction.
Similar to iOS, Android does have its disadvantages. The foremost being the severe lack in design compared to Apple’s. Additionally, being such an open ended operating system, users who are less familiar with the mobile scene may have some trouble navigating and accessing features that should otherwise be relevantly simple to get to. With no base messaging system such as iMessage, the normal text messaging may seem too “slow” and “out-of-date” for those who have used it. With several kinds of phones available, software updates purely depend on what carrier the user’s phone is from, and what kind of phone it is. There is also no automatic sync available with a user’s pc.




The cell phone market continues to grow at a rapid pace, with new competitors rising, bringing different kinds of phones to the market. As of now, Android and iOS stay the most used, and may continue to do so for a while. An imperative thing to keep in mind, is the demographics of where people live in relation to what operating system they use. Compared to the U.S, Apple is scarce compared to the market Android has brought worldwide. So what do you prefer, iOS, or Android?

Thursday, 22 December 2016

Pokémon GO for Apple Watch Now Available on App Store

Niantic has announced Pokémon GO is now available for Apple Watch as expected, enabling players to discover nearby Pokémon and collect items from PokéStops directly from their wrists. The companion app is bundled with the latest update to Pokémon GOfor iPhone [Direct Link], version 1.21.2, rolling out on the App Store now.
apple-watch-pokemon-go
Pokémon GO for Apple Watch enables players to log each play session as a Workout, with gameplay counting toward personal Activity rings, receive notifications about nearby Pokémon, view distances toward hatching Pokémon Eggs, receive notifications when Eggs hatch and medals are awarded, and more at a glance.
Pokémon GO cannot be fully played on Apple Watch, as once you encounter a Pokémon, you must catch it from your iPhone. Nevertheless, it should allow players to stare less at their smartphone screens and focus on the real world around them while playing the game, which should dually make catching Pokémon safer.

'Super Mario Run' Survey Asks Players How Much Game Should Cost And If They Would Play a Sequel

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Nintendo recently began sending email surveys to a few Super Mario Run players who linked the iOS game with their My Nintendo account, MacRumors has learned.
The 10-minute long survey asks basic questions pertaining to how users found out about the game, what modes they liked, and how much they are willing to pay for a game like Super Mario Run. The survey fluctuates between multiple choice and written answers.
The survey's construction and questions are similar to the ones Nintendo used to give out to Club Nintendo users so they could receive points to spend on exclusive merchandise from the company. Now, it appears Nintendo is aiming to discover for itself what players think of Super Mario Run, following a week of press that mostly centered around the opinion that $9.99 is too high a price for the amount of content presented within the game.

SUPER MARIO RUN SMASHES RECORD WITH 40 MILLION DOWNLOADS IN 4 DAYS

super-mario-run-hits-40-million-downloads-in-4-days
Super Mario Run may have generated criticism in some quarters for being too short and for using too much data, but despite such grumbles, Nintendo is currently celebrating the game being a record-breaking smash hit.
According to MacRumors, app analyst SensorTower reports that following its release on December 15, Super Mario Run hit the 25 million download mark in a mere 4 days, doing it much faster than Pokémon Go, which didn’t hit that milestone until 11 days, and Clash Royale, which didn’t achieve it until 12 days.
SensorTower estimates that Super Mario Run has around 2.1 million users worldwide currently, which compares very favourably with Lara Croft Go, for example, which has been downloaded 280,000 times worldwide since it was released in August 2015.
However, in an update to MacRumors’ story, and confirmed by Nintendo of America on Twitter, it seems that Nintendo’s official download figures for the game are considerably more than SensorTower’s unofficial figures, with Nintendo of America tweeting, “Super Mario Run has reached 40 million downloads worldwide in just 4 days! Thanks for playing, everyone!”
Nintendo’s president and chief operating officer Reggie Fils-Aimé also tweeted about the game’s success, reiterating Nintendo’s figures of 40 million downloads in 4 days.